Gothic 4 Arcania first details   (26.4.2008 15:15)
Few lucky subscribers have received the June issue of German PC Games magazine in advance and thanks to that, we've got the first details on Spellbound's upcoming RPG:
  • Fully titled Gothic 4: Arcania (as opposed to the previous subtitle Genesis).
  • Story set 10 years after the third title and located on various southern islands, each having different climate zones and its own flora & fauna.
  • Same as in previous titles, there'll be a hidden place (temporarily blocked by a magical shield/barrier).
  • Weather changes, full day and night cycle plus the ability to temporarily cast a spell and change the time of day (e.g. from day to night when you need to slip past guards unnoticed).

  • Aside few NPCs from the previous title, some monsters will have a fresh look (however, trolls look the same as in Gothic III).
  • With the ability to climb and ride on beasts.
  • Aiming for continuity, developers have gone through fan wishes on the forums and are planning on integrating some of them.
  • Fully DirectX 10 compatible with advanced shader technology: standing under a tree, not only light will be realistically dimmed, but looking up into the sky, you'll see the sun behind partially transparent leaves.
Gothic 4: Arcania for PC, X360 and PS3 hasn't got a release date yet, it'll be done "when it's done" and won't miss out on this year's Game Convention.
zdroj: PC Games magazine






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